Meanwhile, in Light’s Hope Chapel

I couldn’t help but take some screens on these two Tauren paladins in the class hall in Light’s Hope Chapel, practising the art of kissing. I’m happy for them.

Edit: Put up a, hopefully, better looking version of it.



Blizzcon 2017

Blizzcon 2017 is over, and for the first time I had bought a virtual ticket to watch the streams. The best parts was the voice actor panels and the panels about design – effect animations, music, storytelling and other creative stuff.

I’m rarely hyped nowadays over anything, be it game releases or large events like this. I’m not sure if it’s because I struggle more with thinking ahead and imagine different scenarios these days than I used to (for various reasons), or if I simply learned the hard way that the more you hype, the more disappointed you will be. That I wasn’t very hyped over Blizzcon 2017 didn’t mean I didn’t enjoy what I saw though!

Voice actors!

When I visited Comic Con Stockholm earlier this fall, there was a voice actor panel with a couple of actors whose voices practically are parts of my childhood. Voice actors rarely get media attention like on screen actors, therefor I find it really interesting to listen to them and get an insight in what it’s like giving voice to animated moves and tv-series, and of course video games.

Video game voices mean a lot to me – if I don’t like the voice of the character I play, I may as well put the game away and never finish it (Deus Ex: Human Revolution*). Or if I completely fall in love with the voice of my character, it may lift my whole gaming experience above the general experience of the game itself (Mass Effect).

In the World of Warcraft-games, Lady Sylvanas and Lady Liadrin are two characters whose voices I really like, and to my delight the actors, Patty Mattson and Misty Lee, were at the panel called The Powerful Women of Warcraft. It’s just so cool to see how the actors look in real life, and to hear how much, or how little, their own voices sound compared to their characters.

Like the man behind Reinhardt in Overwatch, Darin De Paul. One of the people on stage mentioned him looking like an accountant, and another wondered where he kept that deep rumbling voice. And speaking of Reinhardt, they showed a really sweet animated short called Honor and Glory about my favorite crusader’s past. I got a little teary watching that, I must tell you.


It’s easy to sit at the computer thinking “they should really let my character keep his hair when wearing this helmet” or “can’t it just be like in SWTOR where you can get your whole armor set match with one click??” because, you know. It’s only about changing or adding a bit of code, right?

Only it’s not. Or rather, sometimes it is, but even 5 minute tasks can take forever to complete if you have a neverending list of them. And whereas I still think that some features, or lack thereof, simply is the result of nonexisting interest or effort to think one step ahead, there are of course technical issues that might make some things nearly impossible to implement.

On the various design panels, like effect animations or sound, it was fun to hear the creators talk about both technical and aesthetical choices and solutions. Like how healing spells need to look in a way that radiates friendliness and comfort, as opposed to damaging spells.

Which makes me wonder if there’s something not quite right with player spells compared to boss spells since I never can decide if that green circle on the floor is healing me or corrupting me… or if I should run away from the purply black swirls or if it’s my group’s warlock breaking the dps-meter.

…and many, many, other things

As for the Q&A-panels, I’m not that interested. “Are you ever going to fix X?” could be nice to know of course, but could as well be asked online. “When will we get Y?” and “Will there be Z at some point?” are questions that will undoubtfully be answered in time – then again, maybe people want something to hype about, or stop hoping of something they might not get anyway.

Personally I would probably ask general stuff about the thought process in making these games, thoughts on the genres today, what they would do different if they made World of Warcraft today, things like that.

Now that I write that, I realize I don’t know if people asked that or not, because I didn’t watch all of the Q&A-panels… The virtual ticket gives access to the streams a while longer though. Neat.

*I will give it a second chance. I will. Some day.

Thor the Hallowed

It’s Hallow’s End in Azeroth, and even if I’m not personally one to create costumes and dress up and go to parties irl (or in roleplay for that matter), I thought I’d at least give my pally that Thor cosplay he always dreamt of.

Not surprisingly, there are few items in World of Warcraft that looks even roughly like Thor’s gear in the comics or movies. For instance there’s almost no chestpieces in the right color with nipples, let alone six of them; also no leg nipples really.

But, with a little artistic freedom and imagination, I put together one comic set and one movie set that works satisfyingly.

Behold, Thor the Hallowed of Asgard. Currently on cross-realm business on Argus.

Transmog for Thor outfit

Transmog items for Thor – comic style:

Head: Fang-Deflecting Faceguard
Back: Ruby Drape of the Mysticant
Chest: Chestplate of the Glacial Crusader
Wrists: Tyrannical Gladiator’s Bracers of Meditation
Waist: Goldsteel Belt
Legs: Storm-Tempered Legplates
Feet: Templar Boots
Main hand: Venerable Mass of McGowan

Transmog items for Thor – movie style

Head: Fang-Deflecting Faceguard
Back: Ruby Drape of the Mysticant
Chest: Mac’Aree Lightseeker’s Chestpiece
Wrists: Mac’Aree Lightseeker’s Armguards
Waist: Crystal-Plated Greatbelt
Legs: Crystal-Plated Legplates
Feet: Enchanted Adamantite Boots
Main hand: Venerable Mass of McGowan

The Pandaria campaign is done!

To my own surprise, when making a video of the next quest chain in the Dominance Offensive Campaign, I got the achievement for the whole thing. The campaign is over. Just like that.

Anyway, it’s all on Youtube now. Except the very first two quests (achievement part called Domination Point) which is basically about unlocking the Domination Point area. But still! All thanks to mats farming and streaming skills practise.

Here’s the last part:

…now what am I supposed to make videos of?


And the pugs who saves the day!

Follow up on last post: A healer friend joined me in the next try on The Frost Lord Ahune, and what happens? I get friendly, useful advice! What is this I can’t even…?

The tank, bless you, you sweet, kind, sensitive person, whispered me that I could focus on the boss from start. I have been living in the delusion that the boss is invulnerable unless the core is exposed, but apparently warlocks can smite him anyway.

As a paladin tank, my job isn’t really to dps boss but to keep the mobs from dps-ing my group. One might argue that if I enter a dungeon as a warlock, MAYBE I SHOULD HAVE LOOKED UP HOW TO WARLOCK but hey, we’re all noobs from start, right? Also, this time, someone used their precious seconds to actually teach me something. Totally worth the while.

You, dear tank, are one of the reasons that make LFG better <3.

Bad pug, bad BAD pug

So. The Frost Lord Ahune is, if you’re on max level, a 5 minute dungeon tops. Usually, you get the boss down after first mob wave. Sometimes it takes another wave. Today I was kicked from it because instance leader apparently had issues with my low dps. Like. What the actual fuck.

I entered with my warlock, mainly to get the Burning Blossoms because I want shiny Midsummer Fire Festival stuff. Dps queue was slow as per usual, but I think I got in within 15 minutes.

Now, I’m not topping any dps-lists on that lock. Like, I’d be surprised if I managed half the healer’s dps. It doesn’t matter. The Frost Lord Ahune still is a 5 minute dungeon.

So when instance leader said “come one [sic] dps / what was that / attack the boss he is 10%” I felt kind of targetted. But I also knew that hey, one more wave and we’ll get this done, one or two more minutes. So I answer “Don’t hate”. Because seriously, you’re complaining on dps in a 5 minute dungeon that you could probably 3 man?

Then I found myself kicked out of the dungeon. Blocked from queueing for 30 minutes.

This is why I loathe pugs. Even in 5 minute dungeons, there’s always this one guy who believes the other players are there only to make his life easy and his dungeons quick and painless. So precious is his time, that he finds it justified to sacrifice some these seconds to, instead of giving useful advice (or just don’t give a single fuck, because the second wave is already on and the boss will be down in a couple of minutes anyway) tell the dps how bad they are and kick them from the group. When there’s literally nothing to gain on it.

People like you, instance leader, are one of the reasons I don’t pug unless I really have to. Or unless I can pug 5 minute dungeons on my main, the pala tank. Who could probably out-dps you anyway.

You may call me Highlord Timelord the Timewarden

The titles stack up. Today I finished the quest The Deaths of Chromie and got the transmog set Timewarden’s Plate.

Of course, I immediately transmogged my tank set into this bronze-ish recolored Sorrow Plate-transmog from the Cataclysm dungeons. To match the weapons, I used Mace of Acrid Death (from Blackwing Descent, same expansion), and – funnily – Chromie’s Mirror, since it was the shield in my transmog library that suited the color scheme and design best.

The other day I also got this toy, Champion’s Salute, that lets you strike a hero pose for a few minutes. So, behold Highlord Timelord the Timewarden! Bask in his glorious… uhm… uh, glory!